Dragunity is an wind attribute archtype consist of dragon and winged-beast type monsters. Dragunity appears as a dragon riders where the tuners are among the level 3 or lower dragons, whereas the riders are winged-beast type and non-tuner. Dragunity has it own synchro monsters, which is 5 of them, which is Dragunity Knight - Gae Bulg, Dragunity Knight - Gae Dearg, Dragunity Knight - Vajrayana, Dragunity Knight - Trident and Dragunity Knight - Barcha. However, Dragunity doesn't rely fully on synchro summon as the monsters can stand on its own. For example like Dragunity Dux for level 4 power house and Dragunity Legionaire for destructive effect.
Most people say that Dragunity is like a newer version of union monster, where the non-tuners will be equip by the tuners which is the dragons symbolized that the non-tuners (winged-beast) is riding the tuners (dragon). Dragunity relies a lot on sending it tuners to the graveyard so that the non-tuners such as Dragunity Dux and Dragunity Legionaire can bring them back to the field as equip card, as each of the Dragunity tuners have their own effect when equipped to a Dragunity monster. Dragunity is one of the archetype that can be considered complete where it can stand on its own. Means that a pure Dragunity deck is strong enough to take on most of the high level meta deck such as Blackwing and Six Samurai.
Having winged-beast type and dragon type, Dragunity receive a lot of support from cards like Icarus Attack and Burst Breath. Another is Spiritual Wind Art - Miyabi due to their attribute which is wind. Using Burst Breath is not quite effective. This is due to the dragon type tuners have a low ATK. Unless of course if you plan to use the Dragunity synchro as the cost to activate Burst Breath. That is a downside to using Burst Breath in Dragunity deck, until the release of the new ace of Dragunity, an effect monster which is dragon type non-tuner, Dragunity Arma Leyvaten and Dragunity Arma Mystletainn. This summoning condition for these two card is quite easy, making them a pretty good cost for the activation of Burst Breath, especially Dragunity Arma Leyvaten. A beat stick with 2600 ATK, if use for the cost of activating Burst Breath, most high level monster such as Red Dragon Archfiend will be destroyed. Afterwards it can be easily summon back by removing 1 monster you control equipped with a Dragunity card.
Dragunity also receive excess draw power from Cards of Consonance due to the major appearance of dragon type tuner monsters with 1000 ATK or less such as Dragunity Phalanx and Dragunity Aklys. Dragunity also receive draw power from Trade-In where you can discard Dragunity Arma Leyvaten to grave to draw 2 cards. Dragunity Arma Leyvaten effects can be activate from either hand or grave, so, sending it to grave to draw more cards has no down side at all. Along with the release of Dragunity Arma Leyvaten, the field card of Dragunity is also released, Dragon Ravine, which gives you the ability to discard 1 card to either add 1 level 4 or lower Dragunity monster from your deck to your hand or send 1 dragon type monster from your deck to grave. Having Dragon Ravine set up on the field definitely gives you hand advantage set your graveyard with several Dragunity tuners or Dragunity Arma Leyvaten. It's like, once per turn, you get to activate Reinforcement of the Army or Foolish Burial for Dragunity monsters. So, Including a lot of Terraforming can help you to draw Dragon Ravine to your hand and if you happen to draw all 3 Dragon Ravine before drawing all your Terraforming, it won't be a dead draw cause it can be use as a discard fodder for Dragon Ravine's effect. So, it is advised to include 3 copies of Terraforming in Dragunity deck. Just from these 3 cards, you can thin your deck super fast which improves the percentage of drawing the cards you need. Thus, including Pot of Avarice can gives you even more draw power and recycle Dragunity Dux and Dragunity Legionaire back to your deck so that you can use their effect again.
Pure Dragunity Deck
Dragunity Dux
Dragunity Legionaire
Dragunity Militum
Dragunity Tribus
Dragunity Primus PilusDragunity Phalanx
Dragunity Aklys
Dragunity Corsesca
Dragunity Darkspear
Dragunity Brandistock
Dragunity Arma Mystletainn
Dragunity Arma Leyvaten
Cards of Consonance
Terraforming
Monster Reborn
Dark HoleDragon Mastery
Dragon Ravine
Pot of Avarice
Mirror Force
Spiritual Wind Art - Miyabi
Icarus Attack
Burst Breath
Dragunity Knight - Gae Bulg
Dragunity Knight - Gae Dearg
Dragunity Knight - Vajrayana
Dragunity Knight - Trident
Dragunity Knight - Barcha
A pure Dragunity deck is quite strong to take on many other strong deck. However, it has low flexibility due to the requirement to set up some tuners in your grave and some tuners in your hand. Dragunity doesn't have super powerful cards that can match cards like Shooting Star Dragon, Red Nova Dragon or Tech Genus Blade Blaster, but it does have 5 synchro with different abilities. Dragunity Knight - Gae Bulg is for battle, Dragunity Knight - Gae Dearg is for hand control and grave set up, Dragunity Knight - Vajrayana is for instant powerhouse and Dragunity synchro with the ability to equip tuners from grave, Dragunity Knight - Trident is to attack opponents extra deck and Dragunity Knight - Barcha is to gain the ability of as many the tuners' effect as it can equip as many as possible Dragunity tuners and it gain 300 ATK for each monster equipped.
Red Nova Dragunity Deck
Dragunity Dux
Dragunity LegionaireDragunity Phalanx
Dragunity Aklys
Dragunity Corsesca
Dragunity Darkspear
Dragunity Brandistock
Dragunity Arma Mystletainn
Cards of Consonance
Terraforming
Inferno Reckless Summon
Dragon Ravine
Pot of Avarice
Monster Reborn
Dark Hole
Stamping Destruction
Forbidden ChaliceRoyal Decree
Dragunity Knight - Gae Bulg
Dragunity Knight - Gae Dearg
Dragunity Knight - Vajrayana
Red Dragon Archfiend
Red Nova Dragon
Trident Dragion
Vortex the Whirlwind
This deck focused on summoning Red Nova Dragon. This deck has the easiest way to summon Red Nova Dragon in one turn as it only requires you to have 1 Dragunity Dux and 1 Inferno Reckless Summon in your hand. you will need to have 3 Dragunity phalanx in order for this to work, and 1 of them have to be sent to grave first. So, the set up is, 1 Dragunity Dux and 1 Inferno Reckless Summon in your hand, at least 1 Dragunity Phalanx in your grave, 1 Dragunity Knight - Vajrayana in your extra deck and opponent need to control at least 1 face up monster. This is easily setup by Dragon Ravine, as if you didn't draw Dragunity Dux to your hand, you can add it to your hand by discarding 1 card, you might draw Dragunity Phalanx, so Dragunity Phalanx can be used as the discard fodder to add Dragunity Dux to your hand. all you need is to draw Inferno Reckless Summon. if you include 3 of them in your deck, it shouldn't be hard to draw.
Once everything is in order, all you need to do is normal summon Dragunity Dux and when its effect kicks in, select Dragunity Phalanx in your grave and equip to it. Then, activate the equipped Dragunity Phalanx's effect to special summon it to the field. Then tune both Dragunity Dux and Dragunity Phalanx to synchro summon Dragunity knight - Vajrayana. When synchro summoned, Dragunity Knight - Vajrayana's effect will activate, select the Dragunity Phalanx in your grave to equip to this card. Then once again activate the equipped Dragunity Phalanx effect to special summon it to the field, but this time when it is successfully special summoned, activate Inferno Reckless Summon to summon 2 more Dragunity Phalanx from your deck, hand or grave. This gives you with 3 Dragunity Phalanx and 1 Dragunity Knight - Vajrayana. Tune Dragunity Knight - Vajrayana with 1 Dragunity Phalanx to synchro summon Red Dragon Archfiend. Then tune Red Dragon Archfiend to the remaining 2 Dragunity Phalanx to synchro summon Red Nova Dragon. Red Nova Dragon gain extra 500 ATK x the number of tuners in your grave. So, from this combo, Red Nova should at least have 5000 ATK. Since that, Dragunity deck rely a lot on sending tuners to grave and it can be send easily due to the effect of Dragon Ravine, you can power up Red Nova Dragon each turn. Note that you can only use this combo if your opponent controls at least 1 monster and you need to have at least 4 free space of monster card zone. From this combo, you can see that Dragunity also provides the easiest way to summon a level 8 synchro monster such as Red Dragon Archfiend and Stardust Dragon just by using 1 Dragunity Dux from your hand.
Leyvaten Rider Dragunity Deck
Dragunity Dux
Dragunity Legionaire
Dragunity Phalanx
Dragunity Aklys
Dragunity Corsesca
Dragunity Arma Mystletainn
Dragunity Arma Leyvaten
Light and Darkness DragonCards of Consonance
Future FusionTerraforming
Dragon Ravine
Pot of Avarice
Dark Hole
Monster RebornMirror Force
Call of the HauntedSpiritual Wind Art - Miyabi
Dragunity Knight - Gae Bulg
Dragunity Knight - Gae Dearg
Dragunity Knight - Vajrayana
Red Dragon Archfiend
Red Nova Dragon
Trident Dragion
Vortex the Whirlwind
Five-Headed Dragon
This Dragunity deck focused on the usage of Dragunity Arma Leyvaten as it has an infinite loop of special summoning when combined with Light and Darkness Dragon. Dragunity Arma Leyvaten has an easy summoning condition. In order for this combo to work, you will need Light and Darkness Dragon in your grave. The easiest to set up this combo is by activating Future Fusion, target Five-Headed Dragon in your extra deck, and send at least 1 Dragunity Arma Leyvaten, 1 Light and Darkness Dragon and the other 3 should be 3 different Dragunity tuners which should be Dragunity Phalanx, Dragunity Aklys and Dragunity Corsesca. With this, in the next two turn, Five-Headed Dragon should be coming, and the set up for infinite special summon loop of Dragunity Arma Leyvaten is done. If you activate Future Fusion, it is advised that you don't summon Dragunity Arma Leyvaten yet, unless if Future Fusion is destroyed by your opponents card effect.
To summon Dragunity Arma Leyvaten back from your grave, you can either use Monster Reborn or you can just summon Dragunity Dux or Dragunity Legionaire. Dragunity Arma Leyvaten can be special summon from hand or grave by removing 1 face up monster you control equipped with Dragunity cards. After Dragunity Arma Leyvaten is summoned, activate its effect to equipped Light and Darkness Dragon from your grave. From this moment on, if your Dragunity Arma leyvaten is destroyed or leaves the field, Light and Darkness Dragon will also be destroyed, triggering its effect to let you select 1 monster in your grave, destroy all cards you control and special summon that monster. That's why if you activate Future Fusion, it is advised that you hold on the summoning of Dragunity Arma Leyvaten unless of course if you don't mind losing a 5000 ATK beat stick like Five-Headed Dragon by your own card effect.
Due to the loop from Dragunity Arma Leyvaten and Light and Darkness Dragon, activating cards like Burst Breath and Spiritual Wind Art - Miyabi is becoming more effective as the monster you tribute for the cost of activating those cards will be revived back. You are tributing Dragunity Arma Leyvaten and as it leaves the field, Light and Darkness Dragon equipped to it will be destroyed, triggering its effect again.
Red-Eyes Dragunity Deck
Dragunity Dux
Dragunity Legionaire
Dragunity Phalanx
Dragunity Aklys
Dragunity Corsesca
Dragunity Arma Leyvaten
Light and Darkness Dragon
Red-Eyes Wyvern
Red-Eyes Darkness Metal DragonCards of Consonance
Future FusionTerraforming
Dragon Ravine
Pot of Avarice
Dark Hole
Monster Reborn
Stamping DestructionRoyal Decree
Dragunity Knight - Gae Bulg
Dragunity Knight - Gae Dearg
Dragunity Knight - Vajrayana
Dragunity Knight - Trident
Red Dragon Archfiend
Red Nova Dragon
Trident Dragion
Trishula, Dragon of the Ice Barrier
Vortex the Whirlwind
Five-Headed Dragon
Key card for Dragunity deck is definitely Dragon Ravine as it provides continuous deck searcher and milling but be wary of opponent's Mystical Space Typhoon as it can cost you to lose 2 cards when it is destroyed while activating its effect.